We are not the cultural consumers we used to be. Data, streaming, and Web 2.0 have remade how we read and how we watch. Platforms are the new publishers. But although we consume culture differently now, much of how we talk about and study it remains lodged in the analog world of the 20th century. It’s time for our methods to catch up with our objects. Born digital culture requires a born digital approach. Hacking the Culture Industries showcases the power of data-driven cultural criticism, and reinvigorates cultural studies for the 21st century. These five new essays move between book culture, streaming TV, social media, and online writing platforms: Squid Game and streaming hits; Goodreads and romance fiction; Twitter and hive-critique; Tik Tok and cultural attention; and who gets to decide who wins book prizes in the age of social networks. This series takes up a call we issued a year ago: to hack the culture industries. To challenge their dominance by using their data to study them and their stranglehold on cultural production. To tell new stories about culture in a time of ubiquitous data.
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